Did you ever wonder that how technology change our life? in near future there will be classrooms with artificial intelligence in which the classroom itself predicts the knowledge level of the student and educate him the way he need.Emerging technologies succh as virtual reality and augmented reality.
Tablets and apps have already entered schools, but the best way to use them is still „under development”. One of the most promising option is using them to illustrate/demonstrate learning material in a 3 dimensional, animated, real-life looking way. That is, using Augmented Reality – AR.In this article i am trying to present you with a general overview and concepts, ideas on how to do this.The objective of this article is to show you the potential of AR in education.

Students’ interest is harder and harder to raise

•Traditional visual representation (written text, drawing, images) are not effective anymore, since students get used to and live in visually rich multimedia world
•They’re using, tablets, pc-s with strong, animated interactive content in their other activities – these are the channels they’re used to, the way their interest can be raised, and information, knowledge can be shown and transferred
•Tablets and Augmented Reality Apps are the perfect answer to the visual stimulus need of the students.

Education Augmenting Methods.

The 3 main ways to use AR Apps throughout the learning process is the following:
•Talking heads – teachers
–Instead of reading, each and every page of the book and the pictures, illustrations on them are talking to the student when the tablet is being hold on them.
•3d simulations
–3 dimensional animations, demonstrating otherwise invisible, too big or too small objects, actions appearing on the pages of the textbook
–Placing the student in the middle of the lesson– like he is traveling among/ within the subject’s virtual 3d world
•3d interactive models with hotspots
–Instead of the 2 dimensional drawings, 3 dimensional models of the subject with clickable info hotspots appear on the pages, to help to understand the lesson.

Pointing the tablet/smartphone on printed materials, organs of the body appears in 3d on the screen. The given organ can be rotated by moving the printed 2d picture – and moving closer is like zooming in with a microscope. By touching the labels more detailed info is displayed.

Enhance the pictures in the biology book with demonstrations of any organ - with interactive 3D animations. Students can take a look inside of the given organ, in order to better understand its mechanisms and functions.

Show the characteristics, skeleton structure etc. of the animals with spectacular animations. Thus even long-extinct species can be brought alive. Students can even interact or take a photo with them.

Some other ideas:
•Presenting human body and animals in 3D
•3d working model of organs that can be interactively
•Layers and Hot spots tell more
•x Ray function to see through the shell of the body

As you can see, the possibilities of AR applications in education are nearly limitless hope that these ideas raised your interest and soon you can expect more articles regarding augmented reality in education on flewup website.